Articles
- Always go back
- December 16th, 2015
- Visiting customers after a feature has been designed often yields unexpected learnings.
- startups design customer-discovery research process
- Fear the Fedora
- November 8th, 2015
- A fun little side project: The official shirt for Neil Blumenfield. Support him as he plays for the 2015 World Series of Poker bracelet.
- design side projects
- Work on hard, boring problems
- November 4th, 2015
- Want to become a better designer, a better problem-solver and a more empathetic human being? Choose hard, boring problems.
- design startup career
- What I didn’t learn in design school
- March 29th, 2015
- A short note about the things I didn’t learn in design school
- design education team
- Build for Now
- February 13th, 2015
- Or… How to avoid imminent disaster
- product startups
- Designing with Words
- November 22nd, 2014
- When you write for an interface, you’re a tour guide in a foreign land. Great user experiences start with words, not pictures.
- product design copywriting software
- Culture in the Early Days
- November 19th, 2014
- Culture is critically important in the earliest days of a startup. It can be the catalyst for success… or a disease that slowly rots and decays until the company dies.
- startups early stage team
- Adaptivity: Designing for iOS 8, iPad, iPhone 6 and 6+
- October 17th, 2014
- iOS 8 introduced some powerful adaptivity features that makes designing and building apps for multiple screen sizes easier than ever.
- design iOS adaptivity
- Design Goggles
- December 10th, 2013
- The next morning has a way of revealing the truth –
in love and in craft.
- design process team
- How to be Creative
- November 29th, 2011
- Sometimes all it takes to be creative is a good, long shower.
- design process